
Titus Fletcher
Running with Dogs Stella Nova
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Posted - 2017.02.24 19:23:50 -
[1] - Quote
This is depressing... look CCP, look at your player base. The VAST majority of us are not in favor of these shenanigans. There are so many ships in the game that you have nerfed to the point that players avoid them like the plague. Now you're going to remove a huge means of isk income. If I am not making isk, I am not out losing ships in fights.
It seems to me (and apparently 90% of the thread) that this 'tweak' is in good intentions but a poorly executed target. These ships are supposed to be dangerous! They are worth 4 times that of a blinged-out BS! Therefore, their ability should reflect that kind of isk and skill-time investment. The only people complaining about carriers being 'OP' are the people who look at carriers and think about a huge juicy KM ripe for the picking... aren't capitals supposed to scare people in cruiser and below? As it is, when I take out a carrier, I am dreading a single nuet jumping in system. A gang of ships worth 1/6 the cost of my ships can already bend me over and have their way with me. Every cap pilot I have ever spoken to has stressed the importance of alining and running THE SECOND a nuet or red jump into system... what is the incentive to climbing the ranks to get into a cap if a team of interceptors can actually contemplate taking on and successfully killing a carrier? It's only means of attack are now as usless (even more so now) as an attack frig in nullsec...
You want feedback? A 5 mill griffin can be a valuable asset in carrier killing and fozie sov, seemingly more valuable than a single, city sized, capital ship. Don't go through with this... please... it's already difficult to keep a player base around with the carrot of 35-50mil ticks after a 1-2 year membership. (Yes yes skill injectors... but I earned mine the hard way.) I feel like dedicated pilots should have a good reason to stick around; work their way up into a capital and have some power. At least enough power to scare off a 6 man nano gang and a kit/grif or two.
Hats off CCP. It can't be easy hearing so many opinions, but there is a reason it takes 1+ years of skill cue to get into a capital. Please don't neuter the carriers any more than the carrier update. If you decide to do it, regardless of what most of us are saying, please consider buffing their EHP and sensor strength accordingly.
Thanks Devs, -T |